Props
Props Overview
| Visual Examples | ||
|---|---|---|
Configuration
Token Configuration
(OPTIONAL/REQUIRED)
Data Configuration
(OPTIONAL/REQUIRED)
| Visual Example | |
|---|---|
|
Usage
ICD Interface
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The blocks below generally summarize what each entity is capable of through the ICD structure.
Runtime Operation
Runtime Scenario -
Set a Fire: Through either the host, spy, path, etc. set the following properties. Ensure position is set somewhere in your view (applies to the other steps).
forest_fire_hv[] Visual Example fire_enable 1 smoke_enable 1 fire_intensity 1 smoke_intensity
0.4 radius 70 position[0] Near ownship posiition[1] Near ownship forest_fire_hv[] Visual Example fire_enable 1 smoke_enable 1 fire_intensity 1 smoke_intensity
0.4 radius 70 position[0] Near ownship posiition[1] Near ownship
Example Files
Example scenes can be played in runtime by loading the path(s) below.
| Description | File Location |
|---|---|
E:/CM/software/(buildName)/ | |
|
AeHost Usage
AeHost Scenario -
Set a Fire: Through either the host, spy, path, etc. set the following properties. Ensure position is set somewhere in your view (applies to the other steps).
forest_fire_hv[] Visual Example fire_enable 1 smoke_enable 1 fire_intensity 1 smoke_intensity
0.4 radius 70 position[0] Near ownship posiition[1] Near ownship forest_fire_hv[] Visual Example fire_enable 1 smoke_enable 1 fire_intensity 1 smoke_intensity
0.4 radius 70 position[0] Near ownship posiition[1] Near ownship
CIGI Packets
Component Control Packet for
FX Tuning
FX Tuning for