Database Light Points (Tokens)
| Token Name | Type | Default Value | Accepted Values | Category | Description |
|---|---|---|---|---|---|
| ConfigFloodlightFile | STRING | DB/DB_SYSTEM/DB_SYS_HIE/empty.hie | N/A | Database Light Points | |
| ConfigLights_File | STRING | DB/DB_CONFIG/config_lights.cfg | N/A | Database Light Points | |
| DefaultLightGroup | INT | -1 | -1 to CHAR_MAX, inclusive | Database Light Points | Lightgroups permit host control of the intensity of a group of lightpoints. During HIE parsing, if one of the following tokens does not provide a light group number, the number given by this CFG token is used instead. Tokens: LIGHT, LUX, LUZ, XRANGELIGHT, XRANGELUX, XRANGELUZ, FXLIGHT, STROBE, XRANGESTROBE, HALO, and GLOW Note that this light group fallback is set "after" the determination as to whether a light point's autoswitch status or not, so it will not affect that determination. |
| LightsAADistanceScale | FLOAT | 1 | 0 to 300000, inclusive | Database Light Points | Used to control the scale of AA distance for lights. |
| LightsAADistanceScaleTrackMode | FLOAT | 0.1 | 0 to 300000, inclusive | Database Light Points | Used to control the scale of AA distance for lights during weapon track mode. |
| LightsAAHeightScale | FLOAT | 1 | 0 to 300000, inclusive | Database Light Points | Used to control the scale of the AA height for lights. |
| LightsAAHeightScaleTrackMode | FLOAT | 0.1 | 0 to 300000, inclusive | Database Light Points | Used to control the scale of the AA height for lights during weapon track mode. |
| PrimaryLightGroupAutoSwitch | BOOL | ON | OFF, ON, 1, 0, TRUE, FALSE | Database Light Points | |
| SecondaryLightGroupAutoSwitch | BOOL | ON | OFF, ON, 1, 0, TRUE, FALSE | Database Light Points |