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Rendering Weather (Tokens)

Token NameTypeDefault ValueAccepted ValuesCategoryDescription
AutoCloudCulturalIllumBOOLOFFON, OFF, 1, 0, TRUE, FALSERendering Weather
AutoCloudCulturalIllumCountFLOAT25000-FLOAT_MAX to FLOAT_MAX, inclusiveRendering Weather
AutoCloudCulturalIllumFactorFLOAT1-FLOAT_MAX to FLOAT_MAX, inclusiveRendering Weather
AutoCloudCulturalIllumViewCountFLOAT15000-FLOAT_MAX to FLOAT_MAX, inclusiveRendering Weather
BlackSkyBOOLOFFON, OFF, 1, 0, TRUE, FALSERendering Weather
CloudCulturalIllumDefaultFLOAT0-FLOAT_MAX to FLOAT_MAX, inclusiveRendering Weather
CloudMoonIlluminationFactorFLOAT10 to 1, inclusiveRendering WeatherFactor to control moon cloud/fog illumination in OTW/CCD
DisableCloudSortBOOLOFFON, OFF, 1, 0, TRUE, FALSERendering Weather
InsideCloudVisibilityFactorFLOAT1

Greater than 0 Less than or equal to FLOAT_MAX

( 0 < x <= FLOAT_MAX )

Rendering Weather
LayeredHazeColorsBOOLON

ON, OFF, 1, 0, TRUE, FALSE

Rendering Weather

Sets whether layered haze colors are used If: 1) OTW or RADAR 2) Not Planter 3) HDRLighting is OFF or ON. Ignored and implicitly forced ON for sensor types where HDRLighting ADVANCED is active. Ignored and implicitly forced OFF if: HDRLighting is OFF or ON, and 1) Sensor type != OTW or RADAR or 2) Is Planter.

LayeredHazeDensityInitValueFLOAT0.66

-FLOAT_MAX to FLOAT_MAX, inclusive

Rendering Weather


LightInsideCloudRangeFLOAT100

Greater than 0 Less than or equal to FLOAT_MAX

( 0 < x <= FLOAT_MAX )

Rendering Weather


LightningIntensityFactorFLOAT1

-FLOAT_MAX to FLOAT_MAX, inclusive

Rendering Weather


RainColorFactorFLOAT1

-FLOAT_MAX to FLOAT_MAX, inclusive

Rendering Weather


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