FX File - Precipitation.fx
| Token Name | Default Value | Accepted Values | Description | Token Source File |
|---|---|---|---|---|
| SNOW_SPEED | 18.0 | Scales snow velocity. | Precipitation.fx | |
| RAIN_SPEED | 70.0 | Scales rain velocity. | ||
| RAIN_COLOR_SCALE | -0.02 | Controls rain color. | ||
| RAIN_COLOR_BIAS | 1.3 | Controls rain color. | ||
| RAIN_ALPHA_SCALE | 0.35 | Controls rain transparency. | ||
| RAIN_ALPHA_BIAS | 0.15 | Controls rain transparency. | ||
| NUM_PARTICLES | 10000 | Maximum number of precipitation particles. | ||
| MIN_PARTICLES | 4000 | Minimum number of precipitation particles. | ||
| GLOBAL_SPEED_FACTOR | 2.4 | Scales precipitation velocity. | ||
| SNOW_ALPHA | 0.6 | Controls snow transparency. | ||
| MIN_SNOW_SIZE | 3.0 | Smallest snowflake size. | ||
| MAX_SNOW_SIZE | 25.0 | Largest snowflake size. | ||
| CUBE_WIDTH | 400.0 | Specifies how large of a region around the ownship has precipitation. | ||
| FADE_BAND_THICKNESS | 75.0 | Controls the size of the fade band. | ||
| RAIN_LENGTH | 3.0f | Controls the length of a raindrop. | ||
| RANDOM_SEED | 17835510 | Seeds the random number generator used to place precipitation. | ||
| SNOW_TEXTURE | SYSTX_STAR | Name of the snow texture. | ||
| RAIN_WIND_FACTOR | 2.0 | Controls how wind affects rain. | ||
| SNOW_WIND_FACTOR | 1.0 | Controls how wind affects snow. | ||
| OWNSHIP_VELOCITY_FILTER | 0.1 | At 1.0, there is no filtering of velocity across frames. Smaller values mean more smoothing / filtering. |