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FX File - Brownout.fx

Token NameDefault ValueAccepted ValuesDescriptionSource File
PARTICLE_ALPHA_FILTER_VALUE1.0
Particle alpha filter value.Brownout.fx
PARTICLE_SIZE_FILTER_VALUE1.0
Particle size filter value.
COLOR_TYPE_SAND

0.80

0.75

0.65


Color for sand brownout.
COLOR_TYPE_DUST

0.65

0.65

0.65


Color for dust brownout.
COLOR_TYPE_WATER

0.8

0.8

0.85


Color for water brownout.
COLOR_TYPE_SNOW

1.0

1.0

1.0


Color for snow brownout.
NUM_GROUND_PARTICLES

3


Number of ground particles.
GROUND_PARTICLE_SIZE_MIN

0.0


Minimum ground particle size.
GROUND_PARTICLE_SIZE_MAX

50.0


Maximum ground particle size.
GROUND_PARTICLE_TEXTURE_SCALE

4.0


Texture scale for ground particles.
GROUND_PARTICLE_FLOW_RATE

0.0020



PARTICLE_HEIGHT_BIAS

0.0



ENABLE_RECORDING

0



RECORDING_FILE_PATH

C:/pc-nova/brownoutCapture.bin


Path for recording file.
START_RECORDING_ON_SYSTEM_FRAME

1000


System frame to begin recording.
STOP_RECORDING_ON_SYSTEM_FRAME

2000


System frame to end recording.
MAX_RENDER_GROUPS

2


Max groups.
3DCLOUD_NUM_PUFFS

1024


Max puffs per group.
SHADING_RATE

4


1 fragment for every NxN pixels (1, 2, or 4).
NET_CULLING_DISTANCE

100000.0



FADE_OUT_DISTANCE_START

3000.0


Distance fade (for non-ground particles).
FADE_OUT_DISTANCE_RANGE

2000.0


" " " (END = START + RANGE).
NOISE_POW

1.0


Noise power.
NOISE_MUL

1.0



NOISE_FREQUENCY

0.7


Noise frequency.
NOISE_CONTRAST

0.15


Used to control contrast of the puffs. 0 to 1 value range.
NEAR_CAMERA_FADE_START

1.0


Distance fade (for non-ground particles).
NEAR_CAMERA_FADE_RANGE

4.0


" " " (END = START + RANGE).
BOTTOM_DARKNESS_MUL

1.0



BOTTOM_DARKNESS_ADD

5.0



SOFT_SPRITES_ALPHA_SCALE

30000.0


Alpha scale for soft sprites.
LIGHTING_SCALE_MIN

1.0



LIGHTING_BIAS_MIN

0.2



LIGHTING_BIAS_TOD_RANGE

0.5



HAT_DEBUG

-1000.0


ISECT HAT value override (for Alt-V Brownout test).
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