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FX File - Weather.fx

Token NameDefault ValueAccepted ValuesDescriptionToken Source File
FOG_CONTRAST_THRESHOLD0.02
Fog range / contrast calibration.Weather.fx
DUST_CLOUD_SCALE0.0055
Dust cloud scale.
DUST_CLOUD_INTENSITY1.0
Dust cloud intensity.
DUST_STORM_RADIUS_FACTOR2.0
Dust storm radius scalar.
DUST_STORM_CEILING_SCALE2.0
Dust storm ceiling scalar.
DUST_STORM_INTENSITY_SCALE1000.0
Dust storm intensity scalar.
DUST_STORM_RANGE_SCALE30.0
Dust storm range scalar.
DUST_STORM_FLOOR_SCALE-10.0
Dust storm floor scalar.
DUST_STORM_VECTOR_SCALE8.0
Dust storm direction scalar.
DUST_STORM_COLOR0.659, 0.6, 0.5
Dust storm color (RGB).
WATER_STORM_COLOR0.78, 0.83, 0.86
Water storm color (RGB).
FIRE_HAZE_COLOR_FACTOR0.9, 0.85, 0.8
Fire haze color factor for fog (RGB).
WASH_TRANSITION_FRAMES60
Rotor wash frames parameter.
BLOWING_SNOW_SCALE0.001, 0.001
Blowing snow scalar.
SNOW_ACCUMULATION_MAT_THRESHOLD0.70.1 to 1.0Determines the value of snow accumulation after which the material returns become snow.  Any value of snow accumulation less than this value will return the normal materials.
ANTICOL_GAIN_DELAY0.05
Anti-collision lights delay amount.
ANTICOL_GAIN_DECAY0.4
Anti-collision lights decay scalar.
ANTICOL_COLOR_CONTROLFALSE
Anti-collision lights color flag.
LIGHTNING_WITHOUT_RAINTRUE
Lightning without rain flag.
VARYING_FOG_SPATIAL_SCALE350.0
Varying fog spatial extent.
VARYING_FOG_INTENSITY0.6
Varying fog intensity scalar.
LOBE_FOG_INTENSITY0.7
Fog intensity scalar for lobe lighting.
LOBE_FOG_RANGE3000.0
Fog distance for lobe lighting.
LOBE_FOB_ATTEN0.95
Fog Time-of-Day attenuation for lobe lighting.
INSIDE_CLOUD_RANGE25.0
Dust cloud parameter.
INSIDE_CLOUD_FACTOR0.6
Percent inside a cloud where we begin fogging ownship geometry.
INSIDE_WASH_RANGE100.0
Rotor wash inside distance.
PATCHY_CLOUD_FOG_MIN_RANGE7500.0
Fog minimum distance for patchy-clouds.
LAYERED_HAZE_FLOOR_BASE-400.0
Layered haze floor.
LAYERED_HAZE_FLOOR_SCALE-600.0
Layered haze floor scalar.
LAYERED_HAZE_CEILING_BASE400.0

Layered haze ceiling.

LAYERED_HAZE_CEILING_SCALE600.0
Layered haze ceiling scalar.
LAYERED_HAZE_RANGE_BASE4000.0
Layered haze base distance.
GLOW_FOG_PUNCHTHROUGH_FACTOR0.5
Scalar of fog ranges to cause lights to punch through fog; lower values increase light visibility.
OWNSHIP_LIGHTS_MUTE_FLARESTRUE

Controls priority of ownship lights over flares.

True: Ownship

False: Flares

ANTICOL_AMBIENT_FACTOR0.1
Anti-collision lights ambient scalar.
ANTICOL_DIFFUSE_FACTOR0.9
Anti-collision diffuse scalar.
ANTICOL_ATTENUATION1.0, 0.0, 0.005
Anti-collision lights attenuation.
ANTICOL_FOG_RANGE5000.0
Anti-collision lights fog distance.
ANTICOL_TOD_ATTEN0.95
Anti-collision lights time-of-day attenuation.
ANTICOL_TOD_ATTEN_BIAS0.20
Anti-collision lights time-of-day attenuation bias.
ANTICOL_CONE_ANGLE180.0

Anti-collision lights cone angle (degrees).

ANTICOL_FALLOFF0.0
Anti-collision lights falloff scalar.
SEARCH_LIGHT_TOD_ATTEN0.95
Search lights time-of-day attenuation.
SEARCH_LIGHT_TOD_ATTEN_BIAS0.20
Search lights time-of-day attenuation bias.
NAV_AMBIENT_FACTOR0.1
Navigation lights ambient factor.
NAV_DIFFUSE_FACTOR0.6
Navigation lights diffuse factor.
NAV_CONE_ANGLE89.9
Navigation lights cone angle (degrees).
NAV_FALLOFF0.005
Navigation lights falloff scalar.
SUNRISE_CLOUD_POWER1.45
Sunrise cloud parameter.
SUNRISE_CLOUD_COLOR0.44, 0.27, 0.17
Sunrise cloud color (RGB).
HDR_HAZE_CLOUD_LIMIT_COLOR0.69, 0.71, 0.74
HDR Haze cloud limit color (RGB).
INSIDE_ROTORWASH_OWNREL_DISTANCE10.0
Ownship distance to begin ramping inside rotor wash.
INSIDE_ROTORWASH_OWNREL_THRESHOLD5.0
Ownship distance where inside rotor wash is 1.0.
PATCHY_FOG_FULL_DEPTH_THRESHOLD1.0

Depth fraction into patchy fog needed to be consider3ed full depth for visualization.

Should be greater than 0.0 and less than or equal to 1.0

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