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Ownship FX (CIGI Packets)

Structure TypeOwnshipFx
Packet ID236
Packet Size (bytes)206
SpyClient Lookuphost2pcnova → h2ig.dat.fx_data
ParameterTypeDescriptionRange


Anticol_Color

RedfloatAnti-collision lights - increased red effect0.0 - 1.0
GreenfloatAnti-collision lights - increased green effect0.0 - 1.0
BluefloatAnti-collision lights - increased blue effect0.0 - 1.0

Anticol

charAnti-collision lights - increasedON, OFF

Nav

char

Bits 0 -1 = Switch Wing Lights

Bits 2 - 6 = Control Intensity

0 - 255

Tail

char

Tail position lights.


Bits 0 - 4 = Intensity

Bit 5 = Secondary Color

Bit 6 = IR Mode

Bit 7 = Flash

0 - 255

Formation

char

Formation lights.


Bits 0 - 4 = Intensity

Bit 5 = Secondary Color

Bit 6 = IR Mode

Bit 7 = Flash

0 - 255

Covert

char

Covert lights.


0 - 127 = Intensity

0 -127

Generic1

char

Model specific light slot #1.


Bits 0 - 4 = Intensity

Bit 5 = Secondary Color

Bit 6 = IR Mode

Bit 7 = Flash

0 - 255

Generic2

char

Model specific light slot #2.


Bits 0 - 4 = Intensity

Bit 5 = Secondary Color

Bit 6 = IR Mode

Bit 7 = Flash

0 - 255

Landing

char

See FX Landing Light ID.

0 - 3

Taxi

char

Not functional

N/A

Hover

char

Hover lights (currently, same as landing light)

ON, OFF

Light_Group_Intensity[32]

float

Lightgroup controls on a per entity basis.

0.0 - 1.0

Muzzle_Flash

char

Muzzle Flash

ON, OFF

Landing_Gear

char

0 = Up

1 = Down

0 - 1

Shadow

char

Ownship shadow.


0 = Off

1 = On

ON, OFF


MslFlsh[0]

Triggerchar

Missile flash; Incremental trigger (++).

0 - 255

TypecharSee Missile Flash Type.0 - 8
Sizechar

Flash size in meters. (0 = Auto)

0.0 - MAXFLOAT


MslFlsh[1]

Triggerchar

Missile flash; Incremental trigger (++).

0 - 255

TypecharSee Missile Flash Type.0 - 8
Sizechar

Flash size in meters. (0 = Auto)

0.0 - MAXFLOAT


MslFlsh[2]

Triggerchar

Missile flash; Incremental trigger (++).

0 - 255

TypecharSee Missile Flash Type.0 - 8
Sizechar

Flash size in meters. (0 = Auto)

0.0 - MAXFLOAT

G_Dimming

float

G-force dimming effect.


0 = Off

-1.0 - 1.0

Crash_Dimming

float

Crash dimming effect.


-1.0 = Red

1.0 = Black

0 = Off

-1.0 - 1.0


Engine_Thrust[3]

Xfloat


Engine thrust vector and intensity used to control the rotor wash dust storm and smoke column directionality.

0.0 - MAXFLOAT

Yfloat0.0 - MAXFLOAT
Zfloat0.0 - MAXFLOAT
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