Ownship FX (CIGI Packets)
| Structure Type | OwnshipFx | |||
|---|---|---|---|---|
| Packet ID | 236 | |||
| Packet Size (bytes) | 206 | |||
| SpyClient Lookup | host2pcnova → h2ig.dat.fx_data | |||
| Parameter | Type | Description | Range | |
Anticol_Color | Red | float | Anti-collision lights - increased red effect | 0.0 - 1.0 |
| Green | float | Anti-collision lights - increased green effect | 0.0 - 1.0 | |
| Blue | float | Anti-collision lights - increased blue effect | 0.0 - 1.0 | |
Anticol | char | Anti-collision lights - increased | ON, OFF | |
Nav | char | Bits 0 -1 = Switch Wing Lights Bits 2 - 6 = Control Intensity | 0 - 255 | |
Tail | char | Tail position lights. Bits 0 - 4 = Intensity Bit 5 = Secondary Color Bit 6 = IR Mode Bit 7 = Flash | 0 - 255 | |
Formation | char | Formation lights. Bits 0 - 4 = Intensity Bit 5 = Secondary Color Bit 6 = IR Mode Bit 7 = Flash | 0 - 255 | |
Covert | char | Covert lights. 0 - 127 = Intensity | 0 -127 | |
Generic1 | char | Model specific light slot #1. Bits 0 - 4 = Intensity Bit 5 = Secondary Color Bit 6 = IR Mode Bit 7 = Flash | 0 - 255 | |
Generic2 | char | Model specific light slot #2. Bits 0 - 4 = Intensity Bit 5 = Secondary Color Bit 6 = IR Mode Bit 7 = Flash | 0 - 255 | |
Landing | char | See FX Landing Light ID. | 0 - 3 | |
Taxi | char | Not functional | N/A | |
Hover | char | Hover lights (currently, same as landing light) | ON, OFF | |
Light_Group_Intensity[32] | float | Lightgroup controls on a per entity basis. | 0.0 - 1.0 | |
Muzzle_Flash | char | Muzzle Flash | ON, OFF | |
Landing_Gear | char | 0 = Up 1 = Down | 0 - 1 | |
Shadow | char | Ownship shadow. 0 = Off 1 = On | ON, OFF | |
MslFlsh[0] | Trigger | char | Missile flash; Incremental trigger (++). | 0 - 255 |
| Type | char | See Missile Flash Type. | 0 - 8 | |
| Size | char | Flash size in meters. (0 = Auto) | 0.0 - MAXFLOAT | |
MslFlsh[1] | Trigger | char | Missile flash; Incremental trigger (++). | 0 - 255 |
| Type | char | See Missile Flash Type. | 0 - 8 | |
| Size | char | Flash size in meters. (0 = Auto) | 0.0 - MAXFLOAT | |
MslFlsh[2] | Trigger | char | Missile flash; Incremental trigger (++). | 0 - 255 |
| Type | char | See Missile Flash Type. | 0 - 8 | |
| Size | char | Flash size in meters. (0 = Auto) | 0.0 - MAXFLOAT | |
G_Dimming | float | G-force dimming effect. 0 = Off | -1.0 - 1.0 | |
Crash_Dimming | float | Crash dimming effect. -1.0 = Red 1.0 = Black 0 = Off | -1.0 - 1.0 | |
Engine_Thrust[3] | X | float | Engine thrust vector and intensity used to control the rotor wash dust storm and smoke column directionality. | 0.0 - MAXFLOAT |
| Y | float | 0.0 - MAXFLOAT | ||
| Z | float | 0.0 - MAXFLOAT | ||