Component Control - Sling Load
| Comp ID | Functionality Mapping | Description | Control Parameter |
|---|---|---|---|
| 0 | Conformity | Conformity to the ground. | CompState: 0, 1 (No Conform, Conform) |
| 1 | Orientation | Orientation relative to parent or world space. | CompState: 0, 1 (World Relative, Parent Relative) |
| 2 | Collide_Mode | A bitfield specifying what objects the cable should collide with. | CompData[0]: As unsigned short (GetUShortCompData(0, CigiBaseCompCtrl::LSHW)) 0 = None 1 = Terrain 2 = Cultural 4 = Air Targets 8 = Sea Targets 16 = Ground Targets 32 = Weapon Targets 64 = Sling Load 128 = Ground Actor 256 = Cable |
| 3 | Self_Heating | Enables the host to specify if the model's IR signature should be hot, controlled automatically, or manually specified. | CompState: (Mode) 0 = HOT 1 = Manual 2 = Auto CompData[0]: As a float In MANUAL mode, 0 - 1.0 limits temperature on the range of (ambient, max) |
| 4 | Parent.Attachment_Point | Allows the user to optionally specify an attachment point on the parent model if supported. | Model Specific. |
| 5 | ID | Allows the user to optional set the nova ID for scripted sequences. | CompData[0]: As short (GetShortCompData(0, CigiBaseCompCtrl::LSHW)) |
| 6 | Quality | Provides the capability to specify a preferred level of detail (LOD) for the target. | CompState: 0 = Medium 1 = High 2 = Low |