Skip to main content
Skip table of contents

Component Control - Ground Crew

CompIDFunctionality MappingDescriptionControl Parameter
0SignalPerform signal or movement.

CompState:

See LSE Actions with Wands or Chemlites.

See LSE Action using Hands.

See Controls for Hookup Soldier.

See Controls for Hookup Soldier in BDUs.

1ConformConform to ground / sea.

CompState: 0 - 2

0 = Off

1 = Conform Over Ground

2 = Conform Over Sea

2XForm_ModeEnables pitch / roll mode.

CompState: 0, 1

(Off, Enable Pitch / Roll Control)

3PropEnables props specific to the model.

CompState[0 - (MAX_ENABLED_CHARACTER_PROPS - 1)]: Prop Index

CompData[0, byte 0]: As a char

0 = Off

1 - 127 = Prop Index

4Parent.Attachment_PointAllows the user to optionally specify an attachment point on the parent model if supported.

Model Specific.

5IDAllows the user to optionally set the nova ID for scripted sequences.

CompData[0]: As short

(GetShortCompData(0, CigiBaseCompCtrl::LSHW))

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.