OTW
Introduction
An Out the Window channel is the most basic channel to configure and control within Nova. It does not require a weapon definition.
OTW Cluster Channel Definition
To setup an OTW channel the following section needs to exist in the cluster file. The XX will represent the unique channel number of the channel.
##########################################
# OTW Channel
##########################################
CH##_NAME OTW-1
CH##_IGMODE OTW
CH##_WINSIZE_X 1920
CH##_WINSIZE_Y 1200
CH##_PIXEL_DEPTH 32
CH##_ZBUFFER_DEPTH 32
CH##_STENCIL_DEPTH 0
CH##_MULTISAMPLE_MODE 8x
FOV_CH##_X_L 30.0
FOV_CH##_X_R 30.0
FOV_CH##_Y_T 18.75
FOV_CH##_Y_B 18.75
OFFSET_HOR_CH## 0.000000
OFFSET_VERT_CH## 0.000000
OFFSET_ROLL_CH## 0.000000
OTW Channel Override
An override_render_OTW.cfg file should be created, referenced in the igconfig.ccfg file and added to the configuration folder.
The only thing required in this file is to setup the hardware and node type with the following includes.
INCLUDE versions/n8.0/renderOTW.cfg
INCLUDE versions/n8.0/nucleus.cfg