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OTW

Introduction

An Out the Window channel is the most basic channel to configure and control within Nova. It does not require a weapon definition.

OTW Cluster Channel Definition

To setup an OTW channel the following section needs to exist in the cluster file. The XX will represent the unique channel number of the channel.

TEXT
##########################################
# OTW Channel
##########################################
CH##_NAME                        OTW-1
CH##_IGMODE                      OTW
CH##_WINSIZE_X                   1920
CH##_WINSIZE_Y                   1200

CH##_PIXEL_DEPTH                 32
CH##_ZBUFFER_DEPTH               32
CH##_STENCIL_DEPTH               0
CH##_MULTISAMPLE_MODE            8x

FOV_CH##_X_L                     30.0
FOV_CH##_X_R                     30.0
FOV_CH##_Y_T                     18.75
FOV_CH##_Y_B                     18.75

OFFSET_HOR_CH##                  0.000000
OFFSET_VERT_CH##                 0.000000
OFFSET_ROLL_CH##                 0.000000

OTW Channel Override

An override_render_OTW.cfg file should be created, referenced in the igconfig.ccfg file and added to the configuration folder.

The only thing required in this file is to setup the hardware and node type with the following includes.

CODE
INCLUDE versions/n8.0/renderOTW.cfg
INCLUDE versions/n8.0/nucleus.cfg
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